Process
I started by mapping the complete visitor journey and identifying the moments that created the most friction: discovering nearby fallas, understanding their categories, choosing what to visit and building a realistic route.
I structured and enriched data for more than 400 monuments, then designed a mobile-first PWA around an interactive map. The experience combines geolocation, advanced filters, favourites, ratings, visited states and route generation based on the user’s available time, starting point and preferences.
To encourage exploration beyond the usual landmarks, I also introduced gamification through achievements for visiting different sections, neighbourhoods and monuments.
Alongside the product and visual design, I am building the application myself. I use my knowledge of HTML, CSS and JavaScript together with AI-assisted development tools such as ChatGPT, Claude Code and Antigravity to write, review and debug the code. This allows me to move directly from research and prototypes to a working product, while retaining ownership of every product, UX and technical decision.